Dominance of the Younger Audience
Video gaming in the U.S. in 2022 shows a strong preference among younger age groups, with
18-34 years age group leading at
36% of respondents, followed closely by those
Under 18 years at
24%.
Middle-aged and Older Gamers
The age groups of
35-44 years and
45-54 years combined make up a significant
25% of the gaming audience, indicating that gaming is not just a young person's hobby.
Senior Gamers Market Share
Gamers aged
65+ years hold a smaller but notable portion of the market at
6%, showcasing the broad appeal of video gaming across generations.
Declining Participation with Age
Data indicates a gradual decline in gaming participation as age increases, from
24% in those under 18 to just
6% in the 65+ years age group, highlighting a correlation between age and gaming interest.
Young Adults as Prime Audience
The
18-34 years age group not only represents the largest segment but, combined with the
Under 18 years group, accounts for a substantial
60% of the total gaming audience, emphasizing their importance to the industry.
Gaming Interest Across Generations
Every age group shows some level of interest in gaming, from
24% under 18 years to
6% for those 65 and older, illustrating the wide-ranging appeal of video games.
Lesser Engagement Among Seniors
The
55-64 years and
65+ years age groups together constitute
15% of the gaming audience, highlighting a lesser but significant engagement among older adults.